DocumentCode :
3366525
Title :
Modeling, tracking and interactive animation of faces and heads//using input from video
Author :
Essa, Irfan ; Basu, Sumit ; Darrell, Trevor ; Pentland, Alex
Author_Institution :
Media Lab., MIT, Cambridge, MA, USA
fYear :
1996
fDate :
3-4 Jun 1996
Firstpage :
68
Lastpage :
79
Abstract :
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real time interactive facial animation. These tools share common goals but rely on varying details of physical and geometric modeling and in their input measurement system. Accurate facial modeling involves fine details of geometry and muscle coarticulation. By coupling pixel by pixel measurements of surface motion to a physically based face model and a muscle control model, we have been able to obtain detailed spatio temporal records of both the displacement of each point on the facial surface and the muscle control required to produce the observed facial motion. We discuss the importance of this visually extracted representation in terms of realistic facial motion synthesis. A similar method that uses an ellipsoidal model of the head coupled with detailed estimates of visual motion allows accurate tracking of head motion in 3D. Additionally, by coupling sparse, fast visual measurements with our physically based model via an interpolation process, we have produced a real time interactive facial animation/mimicking system
Keywords :
computational geometry; computer animation; digital simulation; feature extraction; video signal processing; animation parameters; ellipsoidal model; faces; facial modeling; fast visual measurements; geometric modeling; head motion; head tracking; input measurement system; interactive animation; interpolation process; muscle coarticulation; muscle control model; physically based face model; pixel by pixel measurements; real time interactive facial animation; real time interactive facial animation/mimicking system; realistic facial motion synthesis; spatio temporal records; surface motion; video input; visually extracted representation; Displacement control; Displacement measurement; Facial animation; Geometry; Magnetic heads; Motion control; Motion measurement; Muscles; Solid modeling; Video sharing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Animation '96. Proceedings
Conference_Location :
Geneva
ISSN :
1087-4844
Print_ISBN :
0-8186-7588-8
Type :
conf
DOI :
10.1109/CA.1996.540489
Filename :
540489
Link To Document :
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