• DocumentCode
    3366602
  • Title

    Facial animation

  • Author

    Dubreuil, Nicolas ; Bechmann, Dominique

  • Author_Institution
    Dept. d´´Inf., Univ. Louis Pasteur, Strasbourg, France
  • fYear
    1996
  • fDate
    3-4 Jun 1996
  • Firstpage
    98
  • Lastpage
    109
  • Abstract
    We present an application to facial animation of the DOGMA (Deformation Of Geometrical Model Animated) model. We describe an order-controlled animation, where a first set of orders simulate the contraction of different facial muscles, a second some facial expressions. The main interest of this method is the manipulation of faces with various shape. Since the deformations given by the animation model DOGMA are space deformations, the only necessity is a hierarchical structuring of the different face components. With this method the same facial animation order can easily be used for various objects with different shapes, if they present the same hierarchical structuring
  • Keywords
    computational geometry; computer animation; muscle; realistic images; DOGMA model; Deformation Of Geometrical Model Animated; facial animation; facial expressions; facial muscle contraction; hierarchical structuring; order-controlled animation; space deformations; Bones; Contracts; Control systems; Deformable models; Facial animation; Facial muscles; Psychology; Shape control; Skin; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Animation '96. Proceedings
  • Conference_Location
    Geneva
  • ISSN
    1087-4844
  • Print_ISBN
    0-8186-7588-8
  • Type

    conf

  • DOI
    10.1109/CA.1996.540492
  • Filename
    540492