• DocumentCode
    3367378
  • Title

    Enhancement of Collaborative Interest Management Mechanism for P2P Networked Virtual Environment

  • Author

    Liu, Cheng ; Cai, Wentong

  • Author_Institution
    Parallel & Distrib. Comput. Center, Nanyang Technol. Univ., Singapore, Singapore
  • fYear
    2012
  • fDate
    15-19 July 2012
  • Firstpage
    145
  • Lastpage
    154
  • Abstract
    Interest Management (IM) aims at eliminating irrelevant state updates transmitted in Networked Virtual Environment (NVE), such as online games. The existing IM mechanisms include area-based, cell-based mechanisms and hybrid IM mechanism which reduces the communication overhead by utilizing the cell-based mechanism to reduce Area-Of-Interest (AOI) updates in the area-based mechanism. Comparing to the existing IM mechanisms, the recently proposed collaborative IM mechanism (CIM) successfully reduces the communication cost further. However, two problems exist in the current CIM mechanism: i) the protocol may fail under certain circumstances, and ii) the protocol requires dividing the virtual environment into fixed grids. In this paper, we focus on the approaches that could enhance the current CIM mechanism and we will evaluate the performance using simulation of multiplayer game scenarios.
  • Keywords
    client-server systems; computer games; groupware; peer-to-peer computing; protocols; virtual private networks; virtualisation; AOI; CIM mechanism; P2P networked virtual environment; area-based mechanisms; area-of-interest updates reduction; cell-based mechanisms; client-server architecture; collaborative interest management mechanism enhancement; communication cost reduction; communication overhead reduction; hybrid IM mechanism; irrelevant state updates elimination; multiplayer game scenario simulation; networked virtual environment; online games; performance evaluation; protocol; Avatars; Computer integrated manufacturing; Distributed algorithms; Games; Protocols; Vectors; Virtual environments; Interest management; P2P online game; Parallel and distributed algorithm;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Principles of Advanced and Distributed Simulation (PADS), 2012 ACM/IEEE/SCS 26th Workshop on
  • Conference_Location
    Zhangjiajie
  • ISSN
    1087-4097
  • Print_ISBN
    978-1-4673-1797-9
  • Type

    conf

  • DOI
    10.1109/PADS.2012.16
  • Filename
    6305900