DocumentCode :
3367525
Title :
A Two-Tier Parallel Architecture for Artificial Society Simulation
Author :
Chen, Bin ; Guo, Gang
Author_Institution :
Res. Center of Mil. Comput. Experiments & Parallel Syst. Technol., Nat. Univ. of Defense Technol., Changsha, China
fYear :
2012
fDate :
15-19 July 2012
Firstpage :
184
Lastpage :
186
Abstract :
Artificial Society had been seemed as a new way to study emergence management. The traditional modeling and simulation could not satisfy the large population in Artificial Society. A Two-tier Parallel Architecture simulation is proposed to solve the large scale problem. Based on the analysis of parallelism degrees in Artificial Society, both MPI and GPU computation are used to construct the novel architecture. The experiments testify the high performance.
Keywords :
emergency services; graphics processing units; message passing; parallel architectures; GPU; MPI; artificial society simulation; emergency management; two-tier parallel architecture; Cities and towns; Computational modeling; Computer architecture; Containers; Graphics processing unit; Parallel processing; Sociology; Artificial Society; GPU-baed Parallel Computation; MPI-based Parallel Simulation; Parallelism Degree;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Principles of Advanced and Distributed Simulation (PADS), 2012 ACM/IEEE/SCS 26th Workshop on
Conference_Location :
Zhangjiajie
ISSN :
1087-4097
Print_ISBN :
978-1-4673-1797-9
Type :
conf
DOI :
10.1109/PADS.2012.8
Filename :
6305908
Link To Document :
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