• DocumentCode
    3368970
  • Title

    Stream Processors Texture Generation Model for 3D Virtual Worlds: Learning Tools in vAcademia

  • Author

    Smorkalov, Andrey ; Fominykh, Mikhail ; Morozov, Mikhail

  • Author_Institution
    Multimedia Syst. Lab., Volga State Univ. of Technol., Yoshkar-Ola, Russia
  • fYear
    2013
  • fDate
    9-11 Dec. 2013
  • Firstpage
    17
  • Lastpage
    24
  • Abstract
    In this paper, we address the challenges of applying three-dimensional virtual worlds for learning. Despite the numerous positive conclusions, this technology is far from becoming mainstream in education. The most common problems with applying it in everyday teaching and learning are steep learning curve and demand for computational and network resources. In order to address these problems, we developed a stream processors texture generation model for displaying educational content in 3D virtual worlds. The model suggests conducting image-processing tasks on stream processors in order to reduce the load on CPU. It allows designing convenient and sophisticated tools for collaborative work with graphics inside a 3D environment. Such tools simplify the use of a 3D virtual environment, and therefore, improve the negative learning curve effect. We present the methods of generating images based on the suggested model, the design and implementation of a set of tools for collaborative work with 2D graphical content in vAcademia virtual world. In addition, we provide the evaluation of the suggested model based on a series of tests which we applied to the whole system and specific algorithms. We also present the initial result of user evaluation.
  • Keywords
    computer aided instruction; groupware; image texture; microprocessor chips; virtual reality; 2D graphical content; 3D virtual worlds; CPU; collaborative work; computational resources; educational content; image-processing tasks; learning tools; load reduction; negative learning curve effect; network resources; stream processors texture generation model; three-dimensional virtual worlds; user evaluation; vAcademia virtual world; Discrete wavelet transforms; Image color analysis; Mathematical model; Program processors; Streaming media; Three-dimensional displays; 3D virtual worlds; educational content; image processing; stream processors; vAcademia;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia (ISM), 2013 IEEE International Symposium on
  • Conference_Location
    Anaheim, CA
  • Print_ISBN
    978-0-7695-5140-1
  • Type

    conf

  • DOI
    10.1109/ISM.2013.13
  • Filename
    6746464