DocumentCode
3374990
Title
Modeling social groups in crowds using Common Ground Theory
Author
Seung In Park ; Quek, F. ; Yong Cao
Author_Institution
Virginia Tech, Blacksburg, VA, USA
fYear
2012
fDate
9-12 Dec. 2012
Firstpage
1
Lastpage
12
Abstract
Social interaction and group coordination are important factors in the simulation of human crowd behavior. To date, few simulation methods have been informed by models of human group behavior from the social science studies. In this paper we advance a computational model informed by Common Ground (CG) Theory that both inherits the social realism provided by the CG model and is computationally tractable for a large number of groups and individuals. The task of navigation in a group is viewed as performing a joint activity among agents, which requires effective coordination among group members. Our model includes both macro and micro coordination, addressing the joint plans, and the actions for coordination respectively. These coordination activities and plans inform the high-level route and walking strategies of the agents. We demonstrate a series of studies to show the qualitative and quantitative differences in simulation results with and without incorporation of the CG model.
Keywords
behavioural sciences; social sciences; common ground theory; human crowd behavior; human group behavior; social group coordination activity; social interaction; social realism; social science study; Collision avoidance; Computational modeling; Humans; Joints; Legged locomotion; Navigation; Planning;
fLanguage
English
Publisher
ieee
Conference_Titel
Simulation Conference (WSC), Proceedings of the 2012 Winter
Conference_Location
Berlin
ISSN
0891-7736
Print_ISBN
978-1-4673-4779-2
Electronic_ISBN
0891-7736
Type
conf
DOI
10.1109/WSC.2012.6465119
Filename
6465119
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