Title :
Realistic rendering of fire scene
Author :
Ren, Hong-Xiang ; Jin, Yi-cheng ; Chen, Li-Ning
Author_Institution :
Marine Dynamic Simulation&Control Lab., Dalian Maritime Univ., Dalian, China
Abstract :
The realistic rendering of fire scene is one of the most challenging tasks in computer graphics. Based on GPU, the rendering of fire and smoke is studied by using particle system. The fire is treated as three parts: fireball, flame and ember, and every part is simulated by using the respective particle system. The light reflection and scattering are realized to improve the realism of smoke simulation. The method developed in the paper has been applied successfully in the scene of maritime search and rescue simulator.
Keywords :
computer graphic equipment; fires; realistic images; rendering (computer graphics); smoke; GPU; computer graphics; ember; fire scene; fireball; flame; light reflection; light scattering; maritime search-rescue simulator; particle system; realistic rendering; smoke simulation; Combustion; Computational modeling; Computer graphics; Computer simulation; Fires; Laboratories; Layout; Optical reflection; Physics; Rendering (computer graphics);
Conference_Titel :
Computer-Aided Design and Computer Graphics, 2009. CAD/Graphics '09. 11th IEEE International Conference on
Conference_Location :
Huangshan
Print_ISBN :
978-1-4244-3699-6
Electronic_ISBN :
978-1-4244-3701-6
DOI :
10.1109/CADCG.2009.5246848