DocumentCode :
3376009
Title :
Analysis of Conversational Game Pidgin Language
Author :
Rudra, Tarashankar ; Tien, David ; Kavakli, Manolya
Author_Institution :
Dept. of Comput. Sci., Macquarie Univ., Macquarie Park, NSW
fYear :
2005
fDate :
21-24 Nov. 2005
Firstpage :
1
Lastpage :
4
Abstract :
In this paper we analyze a new language called game Pidgin language (GPL) for speech interactive computer games. We use two formulas namely entropy and perfect information of Information Theory to perform the analysis. We establish that GPL is an efficient language for communication in real time speech interactive systems.
Keywords :
computer games; interactive systems; natural language interfaces; conversational game Pidgin language; real time speech interactive systems; speech interactive computer games; Australia; Computer industry; Computer science; Humans; Information theory; Natural language processing; Natural languages; Software tools; Speech analysis; Toy industry; GPL; Information Theory; Pidgin;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
TENCON 2005 2005 IEEE Region 10
Conference_Location :
Melbourne, Qld.
Print_ISBN :
0-7803-9311-2
Electronic_ISBN :
0-7803-9312-0
Type :
conf
DOI :
10.1109/TENCON.2005.300857
Filename :
4084871
Link To Document :
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