• DocumentCode
    3376009
  • Title

    Analysis of Conversational Game Pidgin Language

  • Author

    Rudra, Tarashankar ; Tien, David ; Kavakli, Manolya

  • Author_Institution
    Dept. of Comput. Sci., Macquarie Univ., Macquarie Park, NSW
  • fYear
    2005
  • fDate
    21-24 Nov. 2005
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    In this paper we analyze a new language called game Pidgin language (GPL) for speech interactive computer games. We use two formulas namely entropy and perfect information of Information Theory to perform the analysis. We establish that GPL is an efficient language for communication in real time speech interactive systems.
  • Keywords
    computer games; interactive systems; natural language interfaces; conversational game Pidgin language; real time speech interactive systems; speech interactive computer games; Australia; Computer industry; Computer science; Humans; Information theory; Natural language processing; Natural languages; Software tools; Speech analysis; Toy industry; GPL; Information Theory; Pidgin;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    TENCON 2005 2005 IEEE Region 10
  • Conference_Location
    Melbourne, Qld.
  • Print_ISBN
    0-7803-9311-2
  • Electronic_ISBN
    0-7803-9312-0
  • Type

    conf

  • DOI
    10.1109/TENCON.2005.300857
  • Filename
    4084871