DocumentCode
3377189
Title
A new adaptive model for real-time fluid simulation with complex boundaries
Author
He, Jian ; Chen, Xi ; Wang, Zhangye ; Yan, Ke ; Cao, Chen ; Peng, Qunsheng
Author_Institution
State Key Lab. of CAD&CG, Zhejiang Univ., Hangzhou, China
fYear
2009
fDate
19-21 Aug. 2009
Firstpage
45
Lastpage
48
Abstract
In this paper, we present a new adaptive model for real-time fluid simulation with complex boundaries based on smoothed particle hydrodynamics (SPH) framework. Firstly, we introduce an adaptive SPH framework that is based on our character field function composed of 4 factors: geometrical complexity, boundary condition, physical complexity and complementary condition in terms of the neighboring particle number. Meanwhile, the rule for particle adaptation is presented. We also present a two-step method to fast detect collision with complex boundary. The first step is voxelization on the complex scene. In the second step, based on the result of voxelization, we propose a three-phase method to fast detect collisions between complex boundaries and particles. By using this method, we avoid most of the useless intersection detection computation and greatly enhance the computation efficiency. In addition, a subdivision of boundary is pre-computed before the collision interaction method so that fluid in a scene with complex boundary can still be simulated at relatively high speed and system stability risk is reduced greatly. To further accelerate the simulation, a highly parallel fluid algorithm is presented and implemented using GPU so that we can simulate dynamic fluid with mutual interaction between fluid and complex boundary at a considerably fast speed without compromising realism.
Keywords
flow simulation; hydrodynamics; physics computing; rendering (computer graphics); adaptive model; boundary condition; character field function; collision interaction method; complementary condition; complex boundaries; geometrical complexity; neighboring particle number; parallel fluid algorithm; physical complexity; real-time fluid simulation; smoothed particle hydrodynamics framework; system stability risk; voxelization; Acceleration; Boundary conditions; Computational modeling; Computer graphics; Fluid dynamics; Hydrodynamics; Lagrangian functions; Layout; Sampling methods; Stability;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer-Aided Design and Computer Graphics, 2009. CAD/Graphics '09. 11th IEEE International Conference on
Conference_Location
Huangshan
Print_ISBN
978-1-4244-3699-6
Electronic_ISBN
978-1-4244-3701-6
Type
conf
DOI
10.1109/CADCG.2009.5246934
Filename
5246934
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