DocumentCode :
3378265
Title :
MoM software for GPU hardware
Author :
D´Ambrosio, Kristie ; Pirich, Ron
fYear :
2011
fDate :
6-6 May 2011
Firstpage :
1
Lastpage :
4
Abstract :
The Method of Moments (MoM) technique is the backbone of all computational methods for the modeling and simulation of complex systems. With applications including fluid mechanics, electromagnetics, and fracture modeling, MoM is versatile and has laid the foundation for modern optimization methods. Modeling and simulation is absolutely necessary for the success of all complex engineering problems of today. Unfortunately, the size and complexity of some problems cause computations to be extremely time consuming. Even with optimized MoM methods, such as the Fast Multipole Method (FMM), some simulations can take days or weeks to complete with acceptable accuracy. Due to the limitations of traditional CPU hardware, research has been expanding to develop computation methods for Graphics Processing Unit (GPU) hardware. The GPU, which refers to the commodity off-the-shelf 3D graphics card, is specifically designed to be extremely fast at processing large graphics data sets (e.g., polygons and pixels). The computational power of today´s commodity GPUs has exceeded that of PC-based CPUs. As the semiconductor fabrication technology advances, GPUs can use this additional hardware capability much more efficiently for computation than CPUs by increasing the number of computational “pipelines” (database, software networking modules and computational power). Additionally, many of the complex applications for MoM have computational patterns which are easily parallelizable and hence can be accelerated on commodity GPUs, achieving near realtime computation on ordinary PCs and laptops. This means that computational intensive modeling and simulation using GPUs is now becoming a realistic design tool. This paper presents the process and results of creating Method of Moments software that utilizes the parallelization benefits of GPU hardware. Written in a GPU language, CUDA, this software shows great potential for the future of complex modeling and simulation.
Keywords :
computer graphic equipment; computer graphics; coprocessors; electromagnetism; fluid mechanics; multiprocessing systems; optimisation; parallel processing; pipeline processing; 3D graphics card; CPU hardware; CUDA; GPU hardware; GPU language; MoM software; PC based CPU; complex engineering problem; complex system; computational intensive modeling; computational pipelines; electromagnetics; fast multipole method; fluid mechanics; fracture modeling; graphics processing unit hardware; method of moments technique; optimization method; real time computation; semiconductor fabrication technology; Computational modeling; Graphics; Graphics processing unit; Hardware; Mathematical model; Moment methods; Runtime; CUDA; Electromagnetic Complexity; Graphics Processing Unit (GPU); Method of Moments (MoM);
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Applications and Technology Conference (LISAT), 2011 IEEE Long Island
Conference_Location :
Farmingdale, NY
Print_ISBN :
978-1-4244-9878-9
Electronic_ISBN :
978-1-4244-9877-2
Type :
conf
DOI :
10.1109/LISAT.2011.5784242
Filename :
5784242
Link To Document :
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