• DocumentCode
    3381784
  • Title

    Environmental simulations using multiagent systems

  • Author

    Soulié, Jean-Christophe ; Marcenac, Pierre

  • Author_Institution
    IREMIA, Univ. de La Reunion, Saint Denis, France
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    668
  • Lastpage
    673
  • Abstract
    This paper presents an interesting architecture to model the environment in multiagent simulations. The originality of our approach is that unlike the majority of multiagent systems, we do not perform tasks dedicated to the environment and tasks dedicated together in the same entity. This is why we separate an agent into two entities: the brain that is in charge of reasoning, and the body that is in charge of the perceptions and actions in the environment. We then propose a mechanism which decreases the complexity of the environment. For that, we define two new notions: environment porosity and aggregation operation. We then applied this framework to the motion of a shoal of swordfish
  • Keywords
    biology computing; digital simulation; ecology; environmental science computing; inference mechanisms; multi-agent systems; software agents; actions; aggregation operation; body; brain; complexity; environment porosity; environmental simulation; multiagent systems; perceptions; reasoning; swordfish shoal motion; Computational modeling; Computer science; Computer simulation; Ecosystems; Environmental factors; Geophysics computing; Kernel; Multiagent systems; Rain; Robots;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Intelligence and Systems, 1999. Proceedings. 1999 International Conference on
  • Conference_Location
    Bethesda, MD
  • Print_ISBN
    0-7695-0446-9
  • Type

    conf

  • DOI
    10.1109/ICIIS.1999.810363
  • Filename
    810363