DocumentCode
3381784
Title
Environmental simulations using multiagent systems
Author
Soulié, Jean-Christophe ; Marcenac, Pierre
Author_Institution
IREMIA, Univ. de La Reunion, Saint Denis, France
fYear
1999
fDate
1999
Firstpage
668
Lastpage
673
Abstract
This paper presents an interesting architecture to model the environment in multiagent simulations. The originality of our approach is that unlike the majority of multiagent systems, we do not perform tasks dedicated to the environment and tasks dedicated together in the same entity. This is why we separate an agent into two entities: the brain that is in charge of reasoning, and the body that is in charge of the perceptions and actions in the environment. We then propose a mechanism which decreases the complexity of the environment. For that, we define two new notions: environment porosity and aggregation operation. We then applied this framework to the motion of a shoal of swordfish
Keywords
biology computing; digital simulation; ecology; environmental science computing; inference mechanisms; multi-agent systems; software agents; actions; aggregation operation; body; brain; complexity; environment porosity; environmental simulation; multiagent systems; perceptions; reasoning; swordfish shoal motion; Computational modeling; Computer science; Computer simulation; Ecosystems; Environmental factors; Geophysics computing; Kernel; Multiagent systems; Rain; Robots;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Intelligence and Systems, 1999. Proceedings. 1999 International Conference on
Conference_Location
Bethesda, MD
Print_ISBN
0-7695-0446-9
Type
conf
DOI
10.1109/ICIIS.1999.810363
Filename
810363
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