DocumentCode :
3383198
Title :
Clinical VR applications with the light-exoskeleton for upper-part neurorehabilitation
Author :
Lugo-Villeda, Luis I. ; Frisoli, Antonio ; Sotgiu, Edoardo ; Greco, Giovanni ; Bergamasco, Massimo
Author_Institution :
Polytechnic University of Pachuca
fYear :
2010
fDate :
13-15 Sept. 2010
Firstpage :
1
Lastpage :
6
Abstract :
It is well-known that virtual reality (VR) is a powerful and promising computer-based technology for the motor recovery in stroke patients. The importance of using VR into arm rehabilitation has coined it as clinical VR; where its main sake is to improve the recovery process of post-stroke patients. In this regard, physical therapy and occupational therapy are provided by such technology. As we shall see into this contribution, interesting clinical VR applications have been designed for handling effectively the brain plasticity in chronic stroke patients. To this end, we use the so-called Light¿Exoskeleton which has been presented for arm-robotic therapy such that it serves as the kinesthetic feedback stimulator for assisting the patient during the rehabilitation sessions.
Keywords :
Exoskeletons; Games; Haptic interfaces; Joints; Medical treatment; Neuroplasticity; Protocols; Clinical Virtual Reality; Stroke Survivors Rehabilitation, Exoskeletons;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
RO-MAN, 2010 IEEE
Conference_Location :
Viareggio
ISSN :
1944-9445
Print_ISBN :
978-1-4244-7991-7
Type :
conf
DOI :
10.1109/ROMAN.2010.5654676
Filename :
5654676
Link To Document :
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