Title :
3D terrain reconstruction based on contours
Author :
Zhang, Zhiyi ; Konno, Kouichi ; Tokuyama, Yoshimasa
Author_Institution :
Fac. of Eng., Iwate Univ., Morioka, Japan
Abstract :
In 3D terrain reconstruction, the differences of shape and topology among contours in adjacent sections cause a difficulty as the tiling problem of branching terrain. In this paper, we present a brief and pure geometrical algorithm to reconstruct 3D terrain based on contours. The merit of our method is that the tiling rules guarantee arbitrary branching terrain can be divided into correct topology.
Keywords :
computational geometry; image reconstruction; surface topography; terrain mapping; topology; 3D terrain reconstruction; branching terrain; contours; geometrical algorithm; tiling problem; Character generation; Computer graphics; Computer networks; Design automation; Network topology; Shape; Skeleton; Surface reconstruction; Surface topography;
Conference_Titel :
Computer Aided Design and Computer Graphics, 2005. Ninth International Conference on
Print_ISBN :
0-7695-2473-7
DOI :
10.1109/CAD-CG.2005.2