DocumentCode
3384341
Title
Motion retargeting and transition in different articulated figures
Author
Hsieh, Ming-Kai ; Chen, Bing-Yu ; Ouhyoung, Ming
Author_Institution
National Taiwan Univ., Taiwan
fYear
2005
fDate
7-10 Dec. 2005
Abstract
In this paper, we present an interactive system to transfer and concatenate motions in different articulated figures, such as human and dog. This system first constructs a union skeleton that contains both bone structures with bone correspondence manually assigned by users, and then aligns the initial poses of these two skeletons. With the initial poses aligned, motion data can be transferred between them. In addition, by blending similar poses of different skeletons, we can produce a seamless transition sequence which can be used to drive a meta-mesh and generate an animated morphing result.
Keywords
computer animation; image motion analysis; image thinning; interactive systems; articulated figures; interactive system; motion concatenation; motion retargeting; motion transition; union skeleton; Animation; Birds; Bones; Character generation; Humans; Interactive systems; Legged locomotion; Skeleton; Topology; Web sites;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Aided Design and Computer Graphics, 2005. Ninth International Conference on
Print_ISBN
0-7695-2473-7
Type
conf
DOI
10.1109/CAD-CG.2005.59
Filename
1604675
Link To Document