• DocumentCode
    3384341
  • Title

    Motion retargeting and transition in different articulated figures

  • Author

    Hsieh, Ming-Kai ; Chen, Bing-Yu ; Ouhyoung, Ming

  • Author_Institution
    National Taiwan Univ., Taiwan
  • fYear
    2005
  • fDate
    7-10 Dec. 2005
  • Abstract
    In this paper, we present an interactive system to transfer and concatenate motions in different articulated figures, such as human and dog. This system first constructs a union skeleton that contains both bone structures with bone correspondence manually assigned by users, and then aligns the initial poses of these two skeletons. With the initial poses aligned, motion data can be transferred between them. In addition, by blending similar poses of different skeletons, we can produce a seamless transition sequence which can be used to drive a meta-mesh and generate an animated morphing result.
  • Keywords
    computer animation; image motion analysis; image thinning; interactive systems; articulated figures; interactive system; motion concatenation; motion retargeting; motion transition; union skeleton; Animation; Birds; Bones; Character generation; Humans; Interactive systems; Legged locomotion; Skeleton; Topology; Web sites;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Aided Design and Computer Graphics, 2005. Ninth International Conference on
  • Print_ISBN
    0-7695-2473-7
  • Type

    conf

  • DOI
    10.1109/CAD-CG.2005.59
  • Filename
    1604675