DocumentCode
3384414
Title
3D surface reconstruction based on Kinect
Author
Congmei Chen ; Wei Zou ; Jiajun Wang
Author_Institution
Sch. of Electron. & Inf., Soochow Univ., Suzhou, China
fYear
2013
fDate
23-25 March 2013
Firstpage
986
Lastpage
990
Abstract
In this paper, a simple and efficient 3D surface reconstruction algorithm which can be implemented on mid or low-end computers is proposed. In this algorithm, the 3D images are obtained by a depth motion sensing device named Kinect. Data from region of interests are obtained by segmenting images whose k-neighbor relationship is established with a k-dimensional tree (KD-tree). After patching the point cloud holes with a bicubic spline function and a triangular mesh, the 3D surface of the object is reconstructed. Furthermore, the neighborhoods defined differently are used to connect regions since several non-connected regions exist in the point cloud. Experimental results show that the proposed algorithm based on the Kinect platform can be used to reconstruct complete and smooth surface even if the point cloud is non-connected in space and some of the captured data are lost.
Keywords
image reconstruction; image segmentation; image sensors; mesh generation; splines (mathematics); trees (mathematics); 3D images; 3D surface reconstruction algorithm; KD-tree; Kinect; bicubic spline function; depth motion sensing device; image segmentation; k-dimensional tree; object surface; point cloud; triangular mesh; Educational institutions; Image reconstruction; Interpolation; Splines (mathematics); Surface reconstruction; Three-dimensional displays; Vectors;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Science and Technology (ICIST), 2013 International Conference on
Conference_Location
Yangzhou
Print_ISBN
978-1-4673-5137-9
Type
conf
DOI
10.1109/ICIST.2013.6747702
Filename
6747702
Link To Document