• DocumentCode
    3384414
  • Title

    3D surface reconstruction based on Kinect

  • Author

    Congmei Chen ; Wei Zou ; Jiajun Wang

  • Author_Institution
    Sch. of Electron. & Inf., Soochow Univ., Suzhou, China
  • fYear
    2013
  • fDate
    23-25 March 2013
  • Firstpage
    986
  • Lastpage
    990
  • Abstract
    In this paper, a simple and efficient 3D surface reconstruction algorithm which can be implemented on mid or low-end computers is proposed. In this algorithm, the 3D images are obtained by a depth motion sensing device named Kinect. Data from region of interests are obtained by segmenting images whose k-neighbor relationship is established with a k-dimensional tree (KD-tree). After patching the point cloud holes with a bicubic spline function and a triangular mesh, the 3D surface of the object is reconstructed. Furthermore, the neighborhoods defined differently are used to connect regions since several non-connected regions exist in the point cloud. Experimental results show that the proposed algorithm based on the Kinect platform can be used to reconstruct complete and smooth surface even if the point cloud is non-connected in space and some of the captured data are lost.
  • Keywords
    image reconstruction; image segmentation; image sensors; mesh generation; splines (mathematics); trees (mathematics); 3D images; 3D surface reconstruction algorithm; KD-tree; Kinect; bicubic spline function; depth motion sensing device; image segmentation; k-dimensional tree; object surface; point cloud; triangular mesh; Educational institutions; Image reconstruction; Interpolation; Splines (mathematics); Surface reconstruction; Three-dimensional displays; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Science and Technology (ICIST), 2013 International Conference on
  • Conference_Location
    Yangzhou
  • Print_ISBN
    978-1-4673-5137-9
  • Type

    conf

  • DOI
    10.1109/ICIST.2013.6747702
  • Filename
    6747702