• DocumentCode
    3386614
  • Title

    Evolution of cooperative strategies for iterated prisoner´s dilemma on networks

  • Author

    Ishibuchi, Hisao ; Sudo, Toshio ; Hoshino, Kenji ; Nojima, Yusuke

  • Author_Institution
    Dept. of Comput. Sci. & Intell. Syst., Osaka Prefecture Univ., Sakai, Japan
  • fYear
    2013
  • fDate
    12-14 Aug. 2013
  • Firstpage
    32
  • Lastpage
    37
  • Abstract
    Evolution of cooperative strategies was examined for spatial iterated prisoner´s dilemma (IPD) games in many studies. Lattices and networks were frequently used as spatial structures where a single player was assigned to each node. It was demonstrated that spatial structures were beneficial for the evolution of cooperation. In this paper, we examine the effect of the choice of a network structure on the evolution of cooperation in a network-based spatial IPD game. We use a variety of networks. They are different from each other in the network size and the number of edges from each node. Some networks have edges between randomly selected nodes while edges of other networks are only between adjacent nodes. Memory-based lookup tables are used as strategies of players. Computational experiments are performed under two settings with respect to the noise in action selection. One is a noise-free setting where each player always chooses the suggested action by its strategy. The other is a noisy setting where each player chooses a different action from the suggested one with a pre-specified error probability. We examine the effects of the network size, the number of edges, the number of opponents and the addition of randomly specified edges as well as the memory length on the evolution of cooperative strategies.
  • Keywords
    game theory; iterative methods; table lookup; IPD games; action selection; adjacent nodes; cooperative strategies; error probability; memory based lookup tables; memory length; network size; player strategies; single player; spatial iterated prisoner dilemma; spatial structures; Lattices; Noise; Iterated prisoner´s dilemma (IPD); dilemma games; evolution of game strategies; evolutionary games; social networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Aspects of Social Networks (CASoN), 2013 Fifth International Conference on
  • Conference_Location
    Fargo, ND
  • Print_ISBN
    978-1-4799-1407-4
  • Type

    conf

  • DOI
    10.1109/CASoN.2013.6622596
  • Filename
    6622596