• DocumentCode
    3390496
  • Title

    The study of Wargames based on HLA

  • Author

    Peng, Chunguang ; Liu, Baohong ; Huang, Kedi

  • Author_Institution
    Nat. Univ. of Defense Technol., Changsha
  • fYear
    2008
  • fDate
    10-12 Oct. 2008
  • Firstpage
    536
  • Lastpage
    540
  • Abstract
    Wargaming, as an important type of warfare model or simulation, is used to revolve the interplay of human decisions and the following events affected. In order to reuse the existed technologies and resources, a new approach of designing wargames based on HLA is presented. The wargame elements consist of the system structure, maps, Time Management, umpires and warfare units. Furthermore, a prototype system is portrayed to illustrate how to design these elements. By linking wargaming with lessons of exercises, mathematical analyses, history and current operational experience, decision-makers could gain more balanced understanding of the reality of modern warfare.
  • Keywords
    decision making; electronic warfare; game theory; HLA; decision making; high-level architecture; human decisions; time management; wargames; Biohazards; Business; Computational modeling; Computer simulation; Discrete event simulation; Hip; History; Military computing; Prototypes; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    System Simulation and Scientific Computing, 2008. ICSC 2008. Asia Simulation Conference - 7th International Conference on
  • Conference_Location
    Beijing
  • Print_ISBN
    978-1-4244-1786-5
  • Electronic_ISBN
    978-1-4244-1787-2
  • Type

    conf

  • DOI
    10.1109/ASC-ICSC.2008.4675418
  • Filename
    4675418