DocumentCode
3390496
Title
The study of Wargames based on HLA
Author
Peng, Chunguang ; Liu, Baohong ; Huang, Kedi
Author_Institution
Nat. Univ. of Defense Technol., Changsha
fYear
2008
fDate
10-12 Oct. 2008
Firstpage
536
Lastpage
540
Abstract
Wargaming, as an important type of warfare model or simulation, is used to revolve the interplay of human decisions and the following events affected. In order to reuse the existed technologies and resources, a new approach of designing wargames based on HLA is presented. The wargame elements consist of the system structure, maps, Time Management, umpires and warfare units. Furthermore, a prototype system is portrayed to illustrate how to design these elements. By linking wargaming with lessons of exercises, mathematical analyses, history and current operational experience, decision-makers could gain more balanced understanding of the reality of modern warfare.
Keywords
decision making; electronic warfare; game theory; HLA; decision making; high-level architecture; human decisions; time management; wargames; Biohazards; Business; Computational modeling; Computer simulation; Discrete event simulation; Hip; History; Military computing; Prototypes; Testing;
fLanguage
English
Publisher
ieee
Conference_Titel
System Simulation and Scientific Computing, 2008. ICSC 2008. Asia Simulation Conference - 7th International Conference on
Conference_Location
Beijing
Print_ISBN
978-1-4244-1786-5
Electronic_ISBN
978-1-4244-1787-2
Type
conf
DOI
10.1109/ASC-ICSC.2008.4675418
Filename
4675418
Link To Document