DocumentCode :
3391623
Title :
A research on sifting and application of rules in combat simulation
Author :
Xiao-he Liu ; Xiao-li Gou ; Han-dong Zhu
Author_Institution :
Oper. Simulation Lab. of Air Force Command Coll., Beijing
fYear :
2008
fDate :
10-12 Oct. 2008
Firstpage :
831
Lastpage :
835
Abstract :
Rules are the basis of decision-making in the combat simulation execution. In event driven mode, when a certain event occurs, many rules are chosen and bring in different results in combat simulation process. Analyses the representation and execution of production rules, studies the rule priority based reasoning, defines two kinds of rule priority, default priority and user defined priority. It presents a method of sifting of multiple rules priority and designed system architecture and military rules database.
Keywords :
decision making; military computing; combat simulation; decision-making; sifting; Databases; Decision making; Design engineering; Discrete event simulation; Educational institutions; Event detection; Laboratories; Logic; Operations research; Production; event driven; multiple rules priority sifting; priority; rule; sifting;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
System Simulation and Scientific Computing, 2008. ICSC 2008. Asia Simulation Conference - 7th International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4244-1786-5
Electronic_ISBN :
978-1-4244-1787-2
Type :
conf
DOI :
10.1109/ASC-ICSC.2008.4675477
Filename :
4675477
Link To Document :
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