DocumentCode :
3402296
Title :
An improved Marching Cubes algorithm based on edge contraction
Author :
Xu, Zhusheng ; Xiao, Chuangbai ; Xu, Xiao
Author_Institution :
Coll. of Comput. Sci. & Technol., Beijing Univ. of Technol., Beijing, China
fYear :
2010
fDate :
24-28 Oct. 2010
Firstpage :
944
Lastpage :
947
Abstract :
Marching Cubes algorithm is a classical algorithm of the surface rendering, but the traditional MC algorithm has low computing efficiency, and generate a great number of triangular patches. This paper proposes an improved method that combines with traditional MC algorithm. We replace the linear interpolation using the mid-point selection, establish the index of the intersection point of the cube edge and isosurface to improve the speed of image reconstruction. Edge contraction method is used to reduce the number of triangular patches. It was proved by the instance that the improved algorithm could extract isosurface and improve the user interaction efficiency.
Keywords :
edge detection; image reconstruction; interpolation; rendering (computer graphics); MC algorithm; edge contraction; image reconstruction; linear interpolation; marching cubes algorithm; mid-point selection; surface rendering; triangular patches; Algorithm design and analysis; Image edge detection; Image reconstruction; Interpolation; Isosurfaces; Rendering (computer graphics); Three dimensional displays; Edge contract; Marching cubes; Surface rendering; Vertex merge;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing (ICSP), 2010 IEEE 10th International Conference on
Conference_Location :
Beijing
Print_ISBN :
978-1-4244-5897-4
Type :
conf
DOI :
10.1109/ICOSP.2010.5655719
Filename :
5655719
Link To Document :
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