DocumentCode
3404220
Title
Boundaries, awareness and interaction in collaborative virtual environments
Author
Greenhalgh, Chris ; Benford, Steve
Author_Institution
Dept. of Comput. Sci., Nottingham Univ., UK
fYear
1997
fDate
18-20 Jun 1997
Firstpage
193
Lastpage
198
Abstract
This paper is concerned with how collaborative virtual environments can be structured in order to enable greater scalability and yet maintain a richness of communication. Based on a survey of current work in this area a number of important issues and design criteria are drawn out. In this context a recent extension to the spatial model of interaction called third party objects is described which can be used to develop a variety of spatial structures which have different effects on mutual awareness and communication. These structures include nested regions and zones, dynamic data districts and potentially mobile crowds of participants. The paper also discusses how these structures can be exploited by an underlying network architecture based on a dynamically evolving hierarchy of multicast groups and describes the MASSIVE-2 system which implements it
Keywords
groupware; virtual reality; MASSIVE-2 system; awareness; collaborative virtual environments; dynamic data districts; dynamically evolving hierarchy; network architecture; scalability; spatial structures; Bandwidth; Collaboration; Collaborative work; Computational modeling; Computer science; Context awareness; Context modeling; Mobile communication; Scalability; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Enabling Technologies: Infrastructure for Collaborative Enterprises, 1997. Proceedings., Sixth IEEE Workshops on
Conference_Location
Cambridge, MA
Print_ISBN
0-8186-7967-0
Type
conf
DOI
10.1109/ENABL.1997.630813
Filename
630813
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