DocumentCode
3405148
Title
Object-based video manipulation and composition using 2D meshes in VRML
Author
Eren, P. Erhan ; Toklu, Candemir ; Tekalp, A. Murat
Author_Institution
Dept. of Electr. Eng., Rochester Univ., NY, USA
fYear
1997
fDate
23-25 Jun 1997
Firstpage
257
Lastpage
261
Abstract
This paper deals with manipulation of natural video objects using graphical models and composition of processed objects within a VRML browser. In particular, 2-D mesh-based representation of video objects and resulting functionalities are integrated within VRML 2.0 for real-time rendering using IndexedFaceSet and CoordinateInterpolator nodes of VRML 2.0. A software demonstration of this representation and functionalities provided is shown
Keywords
object-oriented programming; rendering (computer graphics); virtual reality; 2D meshes; CoordinateInterpolator nodes; IndexedFaceSet nodes; VRML browser; functionalities; graphical models; natural video objects; object-based video manipulation; real-time rendering; video objects; Animation; Computer graphics; Geometry; Graphical models; Layout; MPEG 4 Standard; Rendering (computer graphics); Shape; Virtual environment; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Signal Processing, 1997., IEEE First Workshop on
Conference_Location
Princeton, NJ
Print_ISBN
0-7803-3780-8
Type
conf
DOI
10.1109/MMSP.1997.602645
Filename
602645
Link To Document