• DocumentCode
    3405148
  • Title

    Object-based video manipulation and composition using 2D meshes in VRML

  • Author

    Eren, P. Erhan ; Toklu, Candemir ; Tekalp, A. Murat

  • Author_Institution
    Dept. of Electr. Eng., Rochester Univ., NY, USA
  • fYear
    1997
  • fDate
    23-25 Jun 1997
  • Firstpage
    257
  • Lastpage
    261
  • Abstract
    This paper deals with manipulation of natural video objects using graphical models and composition of processed objects within a VRML browser. In particular, 2-D mesh-based representation of video objects and resulting functionalities are integrated within VRML 2.0 for real-time rendering using IndexedFaceSet and CoordinateInterpolator nodes of VRML 2.0. A software demonstration of this representation and functionalities provided is shown
  • Keywords
    object-oriented programming; rendering (computer graphics); virtual reality; 2D meshes; CoordinateInterpolator nodes; IndexedFaceSet nodes; VRML browser; functionalities; graphical models; natural video objects; object-based video manipulation; real-time rendering; video objects; Animation; Computer graphics; Geometry; Graphical models; Layout; MPEG 4 Standard; Rendering (computer graphics); Shape; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Signal Processing, 1997., IEEE First Workshop on
  • Conference_Location
    Princeton, NJ
  • Print_ISBN
    0-7803-3780-8
  • Type

    conf

  • DOI
    10.1109/MMSP.1997.602645
  • Filename
    602645