DocumentCode :
3405241
Title :
A comparative study of perceptional quality between wavefield synthesis and Multipole-Matched Rendering for spatial audio
Author :
Hannemann, J. ; Leedy, C.A. ; Donohue, K.D. ; Spors, S. ; Raake, A.
Author_Institution :
Center for Visualization & Virtual Environments Lexington, Univ. of Kentucky, Lexington, KY
fYear :
2008
fDate :
March 31 2008-April 4 2008
Firstpage :
397
Lastpage :
400
Abstract :
This paper introduces a new algorithm to render virtual sound sources with spatial properties in immersive environments. The algorithm, referred to as multipole-matched rendering, uses the method-of-moments and singular-value decomposition to optimally match a spherical-multipole expansion of the virtual source to the field resulting from a spatially distributed speaker set. The flexibility of this method over other approaches, such as wavefield synthesis, allows for complex speaker geometries, and requires a smaller number of speakers to achieve a similar spatial rendering performance for listeners in immersive environments. The trade-off for the enhanced performance is a smaller area of faithful reproduction. This limited area, however, can be focused around listener locations for a sweet-spot solution. Experimental results are presented from perceptual tests comparing multipole-matched rendering to both wavefield synthesis and stereo rendering using a linear speaker array. The experiments included 13 subjects and demonstrated that the perceived direction of a virtual sound source for the new method is comparable to that of wavefield synthesis (no significant difference). The results demonstrate the potential of multipole-matched rendering as an efficient technique for rendering virtual sound sources in immersive environments.
Keywords :
audio equipment; audio signal processing; method of moments; singular value decomposition; complex speaker geometries; immersive environments; method-of-moments; multipole-matched rendering; perceptional quality; singular-value decomposition; spatial audio; spatially distributed speaker set; spherical-multipole expansion; virtual sound sources; wavefield synthesis; Acoustic arrays; Geometry; Laboratories; Linear systems; Loudspeakers; Moment methods; Singular value decomposition; Testing; Virtual environment; Visualization; Acoustic arrays; Moment methods; Singular value decomposition;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Acoustics, Speech and Signal Processing, 2008. ICASSP 2008. IEEE International Conference on
Conference_Location :
Las Vegas, NV
ISSN :
1520-6149
Print_ISBN :
978-1-4244-1483-3
Electronic_ISBN :
1520-6149
Type :
conf
DOI :
10.1109/ICASSP.2008.4517630
Filename :
4517630
Link To Document :
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