DocumentCode
3408880
Title
Modeling a 3-D non-rigid virtual object by motion capture and its appearance in the real space
Author
Hirohashi, D. ; Tan, J.K. ; Ishikawa, S.
Author_Institution
Dept. of Mech. & Control Eng., Kyushu Inst. of Technol., Kitakyushu, Japan
Volume
5
fYear
2002
fDate
5-7 Aug. 2002
Firstpage
3196
Abstract
A technique is described for creating a 3-D non-rigid virtual object and projecting it into real space. Real human walking motion is reconstructed employing a developed motion capture system and the obtained 3-D human model is projected into a real space through a see-through type head mounted display. The realized environment is referred to as a mixed reality space. The developed system not only provides smooth motion of the virtual human, but also solves the occlusion problem among the real objects in front of the observer and the projected virtual human. The performed experiment gives satisfactory results.
Keywords
gait analysis; helmet mounted displays; hidden feature removal; image motion analysis; video signal processing; virtual reality; 3D human model; 3D nonrigid virtual object; computer graphics software; mixed reality space; motion capture system; occlusion problem; real human walking motion reconstruction; real space; see-through type head mounted display; smooth motion; Biomedical imaging; Displays; Games; Humans; Industrial training; Legged locomotion; Magnetic resonance imaging; Medical simulation; Space technology; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
SICE 2002. Proceedings of the 41st SICE Annual Conference
Print_ISBN
0-7803-7631-5
Type
conf
DOI
10.1109/SICE.2002.1195622
Filename
1195622
Link To Document