• DocumentCode
    3409324
  • Title

    Interactive display of surfaces using subdivision surfaces and wavelets

  • Author

    Duchaineau, Mark A. ; Bertram, Martin ; Porumbescu, Serban ; Hamann, Bernd ; Joy, Kenneth I.

  • Author_Institution
    Centre for Appl. Sci. Comput., Lawrence Livermore Nat. Lab., CA, USA
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    118
  • Lastpage
    127
  • Abstract
    Complex surfaces and solids are produced by large-scale modeling and simulation activities in a variety of disciplines. Productive interaction with these simulations requires that these surfaces or solids should be viewable at interactive rates - yet many of these surfaces/solids can contain hundreds of millions of polygons/polyhedra. Interactive display of these objects requires compression techniques to minimize storage, and fast view-dependent triangulation techniques to drive the graphics hardware. In this paper, we review recent advances in subdivision-surface wavelet compression and optimization that can be used to provide a framework for both compression and triangulation. These techniques can be used to produce suitable approximations of complex surfaces of arbitrary topology and can be used to determine suitable triangulations for display. The techniques can be used in a variety of applications in computer graphics, computer animation and visualization
  • Keywords
    computer animation; data compression; data visualisation; digital simulation; interactive systems; optimisation; solid modelling; topology; wavelet transforms; approximations; complex solids; complex surfaces; computer animation; computer graphics; data compression techniques; data visualization; fast view-dependent triangulation techniques; graphics hardware; interactive surface display; interactive viewing rate; large-scale modeling; optimization; polygons; polyhedra; simulation; storage minimization; subdivision-surface wavelet compression; topology; Animation; Application software; Computer displays; Computer graphics; Drives; Hardware; Large-scale systems; Solid modeling; Topology; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Spring Conference on, 2001.
  • Conference_Location
    Budmerice
  • Print_ISBN
    0-7695-1215-1
  • Type

    conf

  • DOI
    10.1109/SCCG.2001.945346
  • Filename
    945346