DocumentCode :
3409338
Title :
An initial study to assess the perceived realism of agent crowd behaviour in a virtual city
Author :
O´Connor, Stuart ; Liarokapis, Fotis ; Peters, Christopher
fYear :
2013
fDate :
11-13 Sept. 2013
Firstpage :
1
Lastpage :
8
Abstract :
This paper examines the development of a crowd simulation in a virtual city, and a perceptual experiment to identify features of behaviour which can be linked to perceived realism. This research is expected to feedback into the development processes of simulating inhabited locations, by identifying the key features which need to be implemented to achieve more perceptually realistic crowd behaviour. The perceptual experimentation methodologies presented can be adapted and potentially utilised to test other types of crowd simulation, for application within computer games or more specific simulations such as for urban planning or health and safety purposes.
Keywords :
Cities and towns; Context; Education; Games; Navigation; Power generation; Problem-solving;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th International Conference on
Conference_Location :
Poole
Type :
conf
DOI :
10.1109/VS-GAMES.2013.6624220
Filename :
6624220
Link To Document :
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