• DocumentCode
    3409447
  • Title

    Texturing through constructive modeling

  • Author

    Schmitt, B. ; Pasko, A. ; Adzhiev, V. ; Schlick, C.

  • Author_Institution
    Lab. BRI, Bordeaux I Univ., Talence, France
  • fYear
    2001
  • fDate
    2001
  • Firstpage
    190
  • Lastpage
    200
  • Abstract
    The concept of solid texturing is extended in two directions: constructive modeling of space partitions for texturing and modeling of multi-dimensional textured objects called hypervolumes. A hypervolume is considered as a point set with attributes of both physical (density, temperature, etc.) and photometric (color, transparency, diffuse and specular reflections, etc.) nature. The point-set geometry and attributes are modeled independently using real-valued scalar functions of several variables. Each real-valued function defining the geometry or an attribute is evaluated in the given point by a procedure traversing a constructive tree structure with primitives in the leaves and operations in the nodes of the tree. This approach provides a framework for the modeling, texturing and visualization of 3D solids and time-dependent and multi-dimensional objects in a completely uniform manner. We introduced a special modeling language and implemented software tools supporting the proposed approach. The concept of constructive hypervolume textures is independent of the geometric representation. We provide examples of textured functional representation (F-Rep) and boundary representation (B-Rep) objects as illustrations
  • Keywords
    computational geometry; data visualisation; image texture; solid modelling; trees (mathematics); 3D solids; boundary representation; color; constructive hypervolume textures; constructive modeling; constructive tree structure; data visualization; density; diffuse reflections; functional representation; geometric representation; graphical operations; graphical primitives; modeling language; multidimensional textured objects; photometric attributes; physical attributes; point set geometry; real-valued scalar functions; software tools; solid texturing; space partitions; specular reflections; temperature; time-dependent objects; transparency; tree leaves; tree nodes; Animation; Computer graphics; Geometry; Multidimensional systems; Photometry; Reflectivity; Software tools; Solid modeling; Tree data structures; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics, Spring Conference on, 2001.
  • Conference_Location
    Budmerice
  • Print_ISBN
    0-7695-1215-1
  • Type

    conf

  • DOI
    10.1109/SCCG.2001.945354
  • Filename
    945354