• DocumentCode
    3409610
  • Title

    Marketing Tourism via Electronic Games: Understanding the Motivation of Tourist Players

  • Author

    Xu, Feifei ; Tian, Feng ; Buhalis, Dimitrios ; Weber, Jessika

  • fYear
    2013
  • fDate
    11-13 Sept. 2013
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    Marketing tourism via games is a new phenomenon. This research uses a qualitative method to explore the motivation of tourist players. Through content analysis of the focus group results, it identifies five reasons to play a tourism game on holiday, namely, curiosity; exploration; socialization; fun and fantasy experience; and challenge and achievement. Suggestions to tourism marketing are drawn based on the findings.
  • Keywords
    Machine tools; Safety; Solid modeling; Three-dimensional displays; Usability; Virtual reality; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Games and Virtual Worlds for Serious Applications (VS-GAMES), 2013 5th International Conference on
  • Conference_Location
    Poole
  • Type

    conf

  • DOI
    10.1109/VS-GAMES.2013.6624235
  • Filename
    6624235