DocumentCode :
3414069
Title :
Matrix-based android UI development
Author :
Zengbin, Song ; Jin, Huang ; Guangxu, Wu
Author_Institution :
Sch. of Math. Sci., Univ. of Electron. Sci. & Technol. of China, Chengdu, China
fYear :
2012
fDate :
24-26 Aug. 2012
Firstpage :
185
Lastpage :
187
Abstract :
Android system is a research hotspot in recent years, so a beautiful UI become more important. Matrix-based can make android UI development more easily and quickly, and the software also run faster than developed by openGL_ES. In the paper, We first briefly introduce two-dimensional graphics geometric transformation, then combined android graphics matrix to introduce it in detail. Finally, we introduce the use of android. graphics. camera to achieve 3D effect, and also give some codes and 3D screenshots of program.
Keywords :
Linux; computer graphics; graphical user interfaces; matrix algebra; mobile computing; software engineering; 3D screenshots; Android graphics camera; Android graphics matrix; android system; matrix based android UI development; openGL_ES; two-dimensional graphics geometric transformation; Androids; Cameras; Educational institutions; Graphics; Humanoid robots; 3D; Android; Camera; Computer Graphics; Matrix; UI;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Science and Information Processing (CSIP), 2012 International Conference on
Conference_Location :
Xi´an, Shaanxi
Print_ISBN :
978-1-4673-1410-7
Type :
conf
DOI :
10.1109/CSIP.2012.6308825
Filename :
6308825
Link To Document :
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