• DocumentCode
    3414320
  • Title

    On modeling the rendering error in 3D video

  • Author

    Ngai-Man Cheung ; Dong Tian ; Vetro, Anthony ; Huifang Sun

  • fYear
    2012
  • fDate
    Sept. 30 2012-Oct. 3 2012
  • Firstpage
    3021
  • Lastpage
    3024
  • Abstract
    We propose an analytical model to estimate the rendering quality in 3D video. The model relates errors in the depth images to the rendering quality, taking into account texture image characteristics, texture image quality, the camera configuration and the rendering process. Specifically, we derive position (disparity) errors from the depth errors, and the probability distribution of the position errors is used to calculate the power spectral density of the rendering errors. Experiment results with video sequences and coding/rendering tools used in MPEG 3DV activities show that the model can accurately estimate the synthesis noise up to a constant offset. Thus, the model can be used to estimate the change in rendering quality for different system designs.
  • Keywords
    cameras; image sequences; rendering (computer graphics); statistical distributions; 3D video; MPEG 3DV activities; analytical model; camera configuration; coding/rendering tools; constant offset; depth errors; position errors; power spectral density; probability distribution; rendering error modeling; rendering quality estimation; synthesis noise estimation; texture image characteristics; texture image quality; video sequences; Cameras; Encoding; Image coding; Noise; Rendering (computer graphics); Solid modeling; Transform coding; 3D video; DIBR; depth map coding; power spectral density; rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image Processing (ICIP), 2012 19th IEEE International Conference on
  • Conference_Location
    Orlando, FL
  • ISSN
    1522-4880
  • Print_ISBN
    978-1-4673-2534-9
  • Electronic_ISBN
    1522-4880
  • Type

    conf

  • DOI
    10.1109/ICIP.2012.6467536
  • Filename
    6467536