DocumentCode :
341681
Title :
A scalable system for 3D audio ray tracing
Author :
Mueller, Wolfgang ; Ullmann, Frank
Author_Institution :
C-Lab, Paderborn, Germany
Volume :
2
fYear :
1999
fDate :
36342
Firstpage :
819
Abstract :
Though several approaches in sound processing are denoted as 3D audio very few of them generate high quality 3D audio information which allows listeners to exactly locate sound sources in three dimensional space. We present an approach to enhance sound by high quality 3D audio information through acoustic ray tracing where 3D audio is offline processed with digital filters of a head-related transfer function. The basic approach computes a fixed sound source for fixed listener. This approach is extended to generate 3D audio for moving listeners in interactive environments
Keywords :
acoustic signal processing; digital filters; ray tracing; reverberation; transfer functions; 3D audio ray tracing; acoustic ray tracing; digital filters; interactive environments; scalable system; sound sources; transfer function; Acoustic reflection; Crosstalk; Digital filters; Ear; Humans; Loudspeakers; Motion pictures; Parallel processing; Physics; Ray tracing;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Computing and Systems, 1999. IEEE International Conference on
Conference_Location :
Florence
Print_ISBN :
0-7695-0253-9
Type :
conf
DOI :
10.1109/MMCS.1999.778592
Filename :
778592
Link To Document :
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