DocumentCode
341830
Title
Haptics in augmented reality
Author
Vallino, James ; Brown, Christopher
Author_Institution
Dept. of Comput. Sci., Rochester Inst. of Technol., NY, USA
Volume
1
fYear
1999
fDate
36342
Firstpage
195
Abstract
An augmented reality system merges synthetic sensory information into a user´s perception of a three-dimensional environment. An important performance goal for an augmented reality system is that the user perceives a single seamless environment. In most augmented reality systems the user views a real world augmented only with visual information and is not provided with a means to interact with the virtual objects. We describe an augmented reality system that, in addition to visual augmentation, merges synthetic haptic input into the user´s perception of the real environment. Our system uses a PHANToMTM haptic interface device to generate the haptic sensory input in real-time. The system allows user interactions such as moving or lifting a virtual object, and demonstrates interactions between virtual and real objects. Methods to provide proper visual occlusion between real and virtual objects are also described
Keywords
augmented reality; haptic interfaces; human factors; real-time systems; PHANToM; augmented reality; haptic interface; haptic sensory input; real-time; synthetic sensory information; three-dimensional environment; user interactions; user perception; virtual objects; visual augmentation; visual information; visual occlusion; Application software; Augmented reality; Cameras; Computer science; Coordinate measuring machines; Delay; Haptic interfaces; Layout; Position measurement; Real time systems;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Computing and Systems, 1999. IEEE International Conference on
Conference_Location
Florence
Print_ISBN
0-7695-0253-9
Type
conf
DOI
10.1109/MMCS.1999.779146
Filename
779146
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