• DocumentCode
    341830
  • Title

    Haptics in augmented reality

  • Author

    Vallino, James ; Brown, Christopher

  • Author_Institution
    Dept. of Comput. Sci., Rochester Inst. of Technol., NY, USA
  • Volume
    1
  • fYear
    1999
  • fDate
    36342
  • Firstpage
    195
  • Abstract
    An augmented reality system merges synthetic sensory information into a user´s perception of a three-dimensional environment. An important performance goal for an augmented reality system is that the user perceives a single seamless environment. In most augmented reality systems the user views a real world augmented only with visual information and is not provided with a means to interact with the virtual objects. We describe an augmented reality system that, in addition to visual augmentation, merges synthetic haptic input into the user´s perception of the real environment. Our system uses a PHANToMTM haptic interface device to generate the haptic sensory input in real-time. The system allows user interactions such as moving or lifting a virtual object, and demonstrates interactions between virtual and real objects. Methods to provide proper visual occlusion between real and virtual objects are also described
  • Keywords
    augmented reality; haptic interfaces; human factors; real-time systems; PHANToM; augmented reality; haptic interface; haptic sensory input; real-time; synthetic sensory information; three-dimensional environment; user interactions; user perception; virtual objects; visual augmentation; visual information; visual occlusion; Application software; Augmented reality; Cameras; Computer science; Coordinate measuring machines; Delay; Haptic interfaces; Layout; Position measurement; Real time systems;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Computing and Systems, 1999. IEEE International Conference on
  • Conference_Location
    Florence
  • Print_ISBN
    0-7695-0253-9
  • Type

    conf

  • DOI
    10.1109/MMCS.1999.779146
  • Filename
    779146