Title :
A NURBS Facial Model Based on MPEG-4
Author :
Xiao, Boxiang ; Zhang, Qiang ; Wei, Xiaopeng
Author_Institution :
Sch. of Mech. Eng., Dalian Univ. of Technol.
Abstract :
In this paper, a NURBS approach based on MPEG-4 standard for facial modeling is presented. In this method, human face is simulated by using a piece of NURBS surface, and the model points of NURBS surface are affected by MPEG-4 feature points. The method combines the superiorities of NURBS and MPEG-4. For individual object, by means of capture of the MPEG-4 feature points and a mapping relationship, individual facial model is constructed. In some non-continuous region such as eyes, a partition algorithm of NURBS surface is implemented and some necessary aided models such as eyeballs are constructed. Due to the low data quantity of MPEG-4 and the local support property of NURBS, the model can be extended to dynamic modeling of facial expressions. The result of simulation is satisfying
Keywords :
computer animation; face recognition; image coding; splines (mathematics); MPEG-4; NURBS facial modeling; facial animation parameter; facial definition parameter; facial expression modeling; nonuniform rational B-spline; Eyes; Face; Facial animation; Head; Humans; MPEG 4 Standard; Object oriented modeling; Spline; Surface reconstruction; Surface topography;
Conference_Titel :
Artificial Reality and Telexistence--Workshops, 2006. ICAT '06. 16th International Conference on
Conference_Location :
Hangzhou
Print_ISBN :
0-7695-2754-X
DOI :
10.1109/ICAT.2006.22