DocumentCode :
343209
Title :
Fire control architecture modeling and animation
Author :
Coleman, Norm ; May, Ricky ; Yip, Pak ; Lin, Ching-Fang ; Feng, Xu ; Zhou, Zhi-Qiang
Author_Institution :
US Army Armament Res., Dev. & Eng. Center, Picatinny Arsenal, NJ, USA
Volume :
3
fYear :
1999
fDate :
1999
Firstpage :
1764
Abstract :
A reference architecture model of a typical weapon fire control system has been established with the real-time object-oriented modeling (ROOM) environment, ObjecTime. A GUI communicates with the reference architecture to test a specific design based on the architecture implementation. The GUI also communicates with an independent ballistics calculation program to send the target parameters and receive the ballistics calculation results
Keywords :
ballistics; computer animation; control engineering computing; graphical user interfaces; object-oriented methods; software packages; weapons; GUI; ObjecTime; ballistics calculation program; real-time object-oriented modeling environment; reference architecture model; weapon fire control system; Animation; Automatic control; Communication system control; Computer architecture; Control system synthesis; Control systems; Fires; Graphical user interfaces; Object oriented modeling; Real time systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
American Control Conference, 1999. Proceedings of the 1999
Conference_Location :
San Diego, CA
ISSN :
0743-1619
Print_ISBN :
0-7803-4990-3
Type :
conf
DOI :
10.1109/ACC.1999.786143
Filename :
786143
Link To Document :
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