• DocumentCode
    3435476
  • Title

    Deployment of a Reinforcement Backbone Network with Constraints of Connection and Resources

  • Author

    Wei, Peng ; Chu, Shan ; Wang, Xin ; Zhou, Yu

  • Author_Institution
    State Univ. of New York at Stony Brook, Stony Brook, NY, USA
  • fYear
    2010
  • fDate
    21-25 June 2010
  • Firstpage
    10
  • Lastpage
    19
  • Abstract
    In recent years, we have seen a surge of interest in enabling communications over meshed wireless networks. Particularly, supporting peer-to-peer communications over a multi-hop wireless network has a big potential in enabling ubiquitous computing. However, many wireless nodes have limited capabilities, for example, sensor nodes or small handheld devices. Also, the end-to-end capacity and delay degrade significantly as the path length increases with the number of network nodes. In these scenarios, the deployment of a backbone network could potentially facilitate higher performance network communications. In this paper, we study the novel Reinforcement Back-bone Network (RBN) deployment problem considering the practical limitation in the number of available backbone nodes and enforcing backbone network connectivity. We propose an iterative and adaptive (ITA) algorithm for efficient backbone network deployment. In addition, in order to provide the performance bound, we redefine and solve the problem by implementing the Generic Algorithm. Finally, we present our simulation results under various settings and compare the performance of the proposed ITA algorithm and the generic algorithm. Our study indicates that the proposed ITA algorithm is promising for deploying a connected RBN with a limited number of available backbone nodes.
  • Keywords
    genetic algorithms; iterative methods; peer-to-peer computing; radio networks; ubiquitous computing; ITA algorithm; delay degrade; end-to-end capacity; generic algorithm; iterative and adaptive algorithm; meshed wireless networks; multihop wireless network; peer-to-peer communications; reinforcement backbone network deployment problem; sensor nodes; small handheld devices; ubiquitous computing; Degradation; Handheld computers; Iterative algorithms; Peer to peer computing; Spine; Spread spectrum communication; Surges; Ubiquitous computing; Wireless mesh networks; Wireless sensor networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Distributed Computing Systems (ICDCS), 2010 IEEE 30th International Conference on
  • Conference_Location
    Genova
  • ISSN
    1063-6927
  • Print_ISBN
    978-1-4244-7261-1
  • Type

    conf

  • DOI
    10.1109/ICDCS.2010.94
  • Filename
    5541710