• DocumentCode
    3436748
  • Title

    Learning effect for students with game-based learning on meta-analysis

  • Author

    Tsung-Li Wang ; Ya Fen Tseng

  • Author_Institution
    Dept. of Digital Technol. & Game Design, Shu-Te Univ., Kaohsiung, Taiwan
  • fYear
    2011
  • fDate
    3-5 Aug. 2011
  • Firstpage
    1291
  • Lastpage
    1295
  • Abstract
    This meta-analysis employs a theoretical framework in quantitatively synthesizing empirical studies that investigate the effects of game-based learning versus classroom instruction on the student learning effect. Analyses of 14 journal papers with 21 studies on 946 students were conducted according to how media were used to support game-based learning. The results indicate that the effect sizes for synchronous game-based learning for the students´ study were consistent and significantly different from zero. The highest effect size is the learning performance (case 1), and the lowest effect size the learning outcome (case 1), although all the studies were the significance. Follow-up analysis of game-based learning findings was framed in terms of some patterns of interaction with the learning effect including learning performance, learning outcome, and knowledge test and so on.
  • Keywords
    computer aided instruction; computer games; classroom instruction; follow-up analysis; knowledge test; learning outcome; learning performance; meta-analysis; student learning effect; students; synchronous game-based learning; theoretical framework; Abstracts; Biological system modeling; Computational modeling; Computers; Educational institutions; Games; effect size; game-based learning; learning effect; meta-analysis;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Science & Education (ICCSE), 2011 6th International Conference on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4244-9717-1
  • Type

    conf

  • DOI
    10.1109/ICCSE.2011.6028869
  • Filename
    6028869