DocumentCode :
3438147
Title :
Real-time estimation of light source environment for photorealistic augmented reality
Author :
Kanbara, Masayuki ; Yokoya, Naokazu
Author_Institution :
Graduate Sch. of Inf. Sci., Nara Inst. of Sci. & Technol., Japan
Volume :
2
fYear :
2004
fDate :
23-26 Aug. 2004
Firstpage :
911
Abstract :
This paper proposes a vision-based augmented reality system with correct representation of attached and cast shadows. To realize a seamless augmented reality system, we need to resolve a number of problems. Especially, the geometric and photometric registration problems are important. These problems require to estimate the positions of light sources and user´s viewpoint. The proposed system resolves the problems using a 3D marker which combines a 2D square marker and a mirror ball. The 2D marker and the mirror ball are used to estimate the relationship between the real and virtual worlds and the positions of light sources in the real world, respectively.
Keywords :
augmented reality; image representation; photometric light sources; real-time systems; 2D square marker; 3D marker; cast shadow; geometric registration problem; light source environment; mirror ball; photometric registration problem; photorealistic augmented reality; real-time estimation; Augmented reality; Light sources; Pattern recognition;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Pattern Recognition, 2004. ICPR 2004. Proceedings of the 17th International Conference on
ISSN :
1051-4651
Print_ISBN :
0-7695-2128-2
Type :
conf
DOI :
10.1109/ICPR.2004.1334407
Filename :
1334407
Link To Document :
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