DocumentCode
3440967
Title
Smooth levels of detail
Author
Schmalstieg, Dieter ; Schaufler, Gernot
Author_Institution
Wien Univ., Austria
fYear
1997
fDate
1-5 Mar 1997
Firstpage
12
Lastpage
19
Abstract
Levels of detail (LODs) are used in interactive computer graphics to avoid overload of the rendering hardware with too many polygons. While conventional methods use a small set of discrete LODs, we introduce a new class of polygonal simplification: Smooth LODs. A very large number of small details encoded in a data stream allows a progressive refinement of the object from a very coarse approximation to the original high quality representation. Advantages of the new approach include progressive transmission and encoding suitable for networked applications, interactive selection of any desired quality, and compression of the data by incremental and redundancy free encoding
Keywords
data compression; encoding; interactive systems; rendering (computer graphics); Smooth LODs; coarse approximation; data compression; data stream; discrete LODs; high quality representation; incremental encoding; interactive computer graphics; interactive selection; networked applications; polygonal simplification; progressive refinement; progressive transmission; redundancy free encoding; rendering hardware; smooth levels of detail; Application software; Computational modeling; Computer graphics; Data structures; Encoding; Hardware; Image quality; Internet; Layout; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1997., IEEE 1997
Conference_Location
Albuquerque, NM
ISSN
1087-8270
Print_ISBN
0-8186-7843-7
Type
conf
DOI
10.1109/VRAIS.1997.583039
Filename
583039
Link To Document