DocumentCode
3441435
Title
The use of a virtual environment for FE analysis of vehicle crash worthiness
Author
Kuschfeldt, Sven ; Schulz, Martin ; Ertl, Thomas ; Reuding, Thomas ; Holzner, Michael
Author_Institution
Comput. Graphics Group, Erlangen-Nurnberg Univ., Germany
fYear
1997
fDate
1-5 Mar 1997
Firstpage
209
Abstract
The advances in computer graphics technology plus the increased complexity of finite element (FE) simulations of the crash behavior of a car body have resulted in the need for new visualization techniques to facilitate the analysis of such engineering computations. The VR system VtCrash provides novel computer-human interface techniques for intuitive and interactive analysis of large amounts of crash simulation data. VtCrash takes geometry and physical properties data as input and enables the user to enter a virtual crash and to interact with any part of the vehicle
Keywords
accidents; automobiles; data analysis; data visualisation; digital simulation; engineering graphics; finite element analysis; mechanical engineering computing; traffic engineering computing; user interfaces; virtual reality; VR system; VtCrash; car body; computer graphics technology; computer-human interface techniques; crash behavior; crash simulation data; engineering computations; finite element simulations; geometry data; interactive analysis; intuitive analysis; physical properties data; vehicle crash worthiness; virtual crash; virtual environment; visualization techniques; Analytical models; Automotive engineering; Computational modeling; Computer graphics; Computer simulation; Data visualization; Finite element methods; Iron; Vehicle crash testing; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality Annual International Symposium, 1997., IEEE 1997
Conference_Location
Albuquerque, NM
ISSN
1087-8270
Print_ISBN
0-8186-7843-7
Type
conf
DOI
10.1109/VRAIS.1997.583073
Filename
583073
Link To Document