• DocumentCode
    3443539
  • Title

    Virtual personal service assistants: real-time characters with artificial hearts

  • Author

    Arafa, Yasmine ; Mamdani, Abe

  • Author_Institution
    Dept. of Electr. Eng., Imperial Coll. of Sci., Technol. & Med., London, UK
  • Volume
    1
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    762
  • Abstract
    There has been a growing consensus that new generation interfaces turn their focus on the human element by enriching human-computer communication with an affective dimension. Affective generation of autonomous agent behaviour aspires to give computer interfaces emotional states that relate and take into account user as well as system environment considerations. Internally, through computational models of artificial hearts, and externally through believable multi-modal expression augmented with quasi-human characteristics. Computational models of affect are addressing problems of how agents arrive at a given affective state and how these states are expressed through natural multimodal communicative interaction. The paper discusses one of the requirements for real-time realisation of personal service assistant interface characters. We describe an operational approach to enabling the computational perception required for the automated generation of affective behaviour through inter-agent communication in multi-agent real-time environments. The research is investigating the potential of extending current agent communication languages so as they not only convey the semantic content of knowledge exchange but also they can communicate affective attitudes about the shared knowledge. Providing a necessary component of the framework required for real-time autonomous agent development with which we may bridge the gap between current research in psychological theory and practical implementation of social multi-agent systems
  • Keywords
    multi-agent systems; real-time systems; user interfaces; affective dimension; affective state; artificial hearts; autonomous agent behaviour; computational models; computer interfaces; emotional states; inter-agent communication; multi-agent real-time environments; multi-modal expression; natural multimodal communicative interaction; psychological theory; quasi-human characteristics; real-time characters; social multi-agent systems; virtual personal service assistants; Anthropomorphism; Artificial heart; Autonomous agents; Computational modeling; Computer interfaces; Educational institutions; Humans; Multiagent systems; Real time systems; Usability;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics, 1999. IEEE SMC '99 Conference Proceedings. 1999 IEEE International Conference on
  • Conference_Location
    Tokyo
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-5731-0
  • Type

    conf

  • DOI
    10.1109/ICSMC.1999.814187
  • Filename
    814187