DocumentCode :
3445605
Title :
A realistic, dynamic computer-based graphical muscle model
Author :
Levine, David ; Garner, B.A. ; Barr, Ronald E.
Author_Institution :
Eng. Teaching Center, Texas Univ., Austin, TX, USA
fYear :
1997
fDate :
4-6 Apr 1997
Firstpage :
378
Lastpage :
381
Abstract :
A computer graphics method for rendering the realistic shape of muscles as they span between between moving bones is presented. The muscle models are based on surface geometries reconstructed from the Visible Man Project data set. Morphological changes experienced by the muscles during contraction and extension are accounted for
Keywords :
computer graphics; medical image processing; muscle; physiological models; rendering (computer graphics); Visible Man Project data set; computer graphics method; digital medical cross-section images; fresh human cadavers; image rendering; morphological changes; muscle contraction; muscle extension; realistic dynamic computer-based graphical muscle model; realistic muscle shape; reconstructed surface geometries; Biological system modeling; Bones; Geometry; Humans; Image reconstruction; Muscles; Shape; Solid modeling; Surface morphology; Surface reconstruction;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Biomedical Engineering Conference, 1997., Proceedings of the 1997 Sixteenth Southern
Conference_Location :
Biloxi, MS
ISSN :
1086-4105
Print_ISBN :
0-7803-3869-3
Type :
conf
DOI :
10.1109/SBEC.1997.583317
Filename :
583317
Link To Document :
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