DocumentCode
3445704
Title
The research and development of 3D urban geographic information system with Unity3D
Author
Yankun Zhao ; Chaode Yan ; Xiaohong Zhou ; Qiang Zhu ; Shengli Wang ; Wang Guo
Author_Institution
Coll. of Water Conservancy & Environ. Eng., Zhengzhou Univ., Zhengzhou, China
fYear
2013
fDate
20-22 June 2013
Firstpage
1
Lastpage
4
Abstract
3D urban geographic information system (GIS) is of great importance in urban planning, management and decision support. However, the system development is difficult from the infrastructure perspective or expensive based on the professional GIS platform. Therefore, this paper puts forward the development method of 3D urban GIS with the Unity3D game platform. The thought and technical framework are introduced firstly. 3D modeling, attribute data management and query, scene browsing and analysis methods are presented secondly. And a satisfactory result has been achieved through the development practice and proves that the method is feasible. This research also explores a new way in small 3D urban (county-level) GIS development and application.
Keywords
decision support systems; geographic information systems; public administration; query processing; 3D urban GIS; 3D urban geographic information system; Unity3D game platform; analysis methods; data management; decision support; infrastructure perspective; management support; professional GIS platform; query processing; scene browsing; urban planning; Analytical models; Buildings; Data models; Geographic information systems; Solid modeling; Three-dimensional displays; Vegetation; 3D modeling; 3D system development; Unity3D; scene browsing; urban GIS;
fLanguage
English
Publisher
ieee
Conference_Titel
Geoinformatics (GEOINFORMATICS), 2013 21st International Conference on
Conference_Location
Kaifeng
ISSN
2161-024X
Type
conf
DOI
10.1109/Geoinformatics.2013.6626094
Filename
6626094
Link To Document