• DocumentCode
    3445721
  • Title

    The research on the key technology of building 3D virtual scene in Wendeng City based on Google Earth

  • Author

    Qingrong Ma ; Ruifu Wang ; Quanbo Xin ; Fangzheng Wang ; Jie Yang

  • Author_Institution
    Geomatics Coll., Shandong Univ. of Sci. & Technol., Qingdao, China
  • fYear
    2013
  • fDate
    20-22 June 2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    This paper takes 3D modeling of the zone and port area in Wendeng City as an example to explore the key technical processes of building a 3D virtual scene based on Google Earth. The paper also summarizes the technical solution of 3D modeling based on Google SketchUp. It implements modeling, distributing and sharing of 3D Virtual Scene based on Google Earth with solving problems such as the format conversion of large amount of models, the method of texture, positioning, and distribution of the model.
  • Keywords
    cartography; natural scenes; solid modelling; 3D modeling; 3D virtual scene building; 3D virtual scene distribution; 3D virtual scene modeling; 3D virtual scene sharing; Google Earth; Google SketchUp; Wendeng city; model distribution; model format conversion; model positioning; port area; technical processes; technical solution; texture method; zone area; Buildings; Cities and towns; Data models; Earth; Google; Solid modeling; Three-dimensional displays; 3D modeling; Google Earth; Google SketchUp; digital city;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geoinformatics (GEOINFORMATICS), 2013 21st International Conference on
  • Conference_Location
    Kaifeng
  • ISSN
    2161-024X
  • Type

    conf

  • DOI
    10.1109/Geoinformatics.2013.6626095
  • Filename
    6626095