DocumentCode
3445721
Title
The research on the key technology of building 3D virtual scene in Wendeng City based on Google Earth
Author
Qingrong Ma ; Ruifu Wang ; Quanbo Xin ; Fangzheng Wang ; Jie Yang
Author_Institution
Geomatics Coll., Shandong Univ. of Sci. & Technol., Qingdao, China
fYear
2013
fDate
20-22 June 2013
Firstpage
1
Lastpage
4
Abstract
This paper takes 3D modeling of the zone and port area in Wendeng City as an example to explore the key technical processes of building a 3D virtual scene based on Google Earth. The paper also summarizes the technical solution of 3D modeling based on Google SketchUp. It implements modeling, distributing and sharing of 3D Virtual Scene based on Google Earth with solving problems such as the format conversion of large amount of models, the method of texture, positioning, and distribution of the model.
Keywords
cartography; natural scenes; solid modelling; 3D modeling; 3D virtual scene building; 3D virtual scene distribution; 3D virtual scene modeling; 3D virtual scene sharing; Google Earth; Google SketchUp; Wendeng city; model distribution; model format conversion; model positioning; port area; technical processes; technical solution; texture method; zone area; Buildings; Cities and towns; Data models; Earth; Google; Solid modeling; Three-dimensional displays; 3D modeling; Google Earth; Google SketchUp; digital city;
fLanguage
English
Publisher
ieee
Conference_Titel
Geoinformatics (GEOINFORMATICS), 2013 21st International Conference on
Conference_Location
Kaifeng
ISSN
2161-024X
Type
conf
DOI
10.1109/Geoinformatics.2013.6626095
Filename
6626095
Link To Document