• DocumentCode
    3447553
  • Title

    Motion retargeting for characters with heterogeneous topologies

  • Author

    Chen Tang ; Yue Cao ; Ruijiao Tian ; Jianping Zhang ; Leiting Chen

  • Author_Institution
    Digital Media Technol. Key Lab. of Sichuan, Univ. of Electron. Sci. & Technol. of China, Chengdu, China
  • fYear
    2012
  • fDate
    16-18 Oct. 2012
  • Firstpage
    756
  • Lastpage
    760
  • Abstract
    With the rapid development of computer graphics and the animation industry, character animations has been widely used in many fields such as special effects, game manufacture, multimedia education and war game. Since motion is difficult to create from scratch using traditional methods, changing the existing motions is a popular way to obtain the goal motion and create an animation library. This paper presents a method for solving the motion retargeting problem, which allows us to convert movements between characters with heterogeneous topologies. Results show that physically realistic animation can be created by using our method, and these animation retains the properties of the source animation at the most.
  • Keywords
    computer animation; image motion analysis; topology; animation industry; animation library; character animations; characters motion retargeting; computer graphics; heterogeneous topologies; physically realistic animation; source animation; Animation; Bones; Educational institutions; Games; Joints; Kinematics; Cartesian constraints; character animation; inverse kinematics; motion retargeting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Image and Signal Processing (CISP), 2012 5th International Congress on
  • Conference_Location
    Chongqing
  • Print_ISBN
    978-1-4673-0965-3
  • Type

    conf

  • DOI
    10.1109/CISP.2012.6469919
  • Filename
    6469919