DocumentCode
3454966
Title
A cost-effective OpenGL SC solution for the consumer electronics market: An emulation library approach
Author
Baek, Nakhoon ; Lee, Hwanyong
Author_Institution
Kyungpook Nat. Univ., Daegu, South Korea
fYear
2012
fDate
13-16 Jan. 2012
Firstpage
518
Lastpage
519
Abstract
We present our design and implementation of the OpenGL SC (safety-critical) 3D graphics standard, as a software emulation library over the widely used OpenGL ES 1.1 hardware. It accomplished a remarkable cost-down of the OpenGL SC products, to finally provide highly reliable full 3D graphics features to the safety-critical consumer electronics devices.
Keywords
computer graphics; consumer electronics; electronic engineering computing; production engineering computing; safety-critical software; standards; 3D graphics feature; OpenGL ES 1.1 hardware; OpenGL SC 3D graphics standard; consumer electronics market; cost-effective OpenGL SC solution; safety-critical solution; software emulation library; Consumer electronics; Context; Emulation; Graphics; Libraries; Software; Software reliability;
fLanguage
English
Publisher
ieee
Conference_Titel
Consumer Electronics (ICCE), 2012 IEEE International Conference on
Conference_Location
Las Vegas, NV
ISSN
2158-3994
Print_ISBN
978-1-4577-0230-3
Type
conf
DOI
10.1109/ICCE.2012.6162001
Filename
6162001
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