• DocumentCode
    3457918
  • Title

    Interactive rind modeling

  • Author

    Akleman, Ergun ; Srinivasan, Vinod ; Chen, Jianer

  • Author_Institution
    Coll. of Archit., Texas A&M Univ., College Station, TX, USA
  • fYear
    2003
  • fDate
    12-15 May 2003
  • Firstpage
    23
  • Lastpage
    32
  • Abstract
    In this paper, we describe a technique, with roots in topological graph theory, that we call rind modeling. It provides for the easy creation of surfaces resembling peeled and punctured rinds. We show how the method´s two main steps of: 1) creation of a shell or crust like the rind of an orange, and 2) opening holes in the crust by punching or peeling can be encapsulated into a real time semi-automatic interactive algorithm. We include a number of worked examples, some by students in a first modeling course, that demonstrate the ease with which a large variety of intricate rind shapes can be created.
  • Keywords
    graph theory; interactive systems; real-time systems; solid modelling; crust creation; interactive algorithm; interactive rind modeling; peeled rind; punctured rind; real time algorithm; rind shape; semiautomatic algorithm; shell creation; surface creation; topological graph theory; Art; Computer architecture; Computer science; Educational institutions; Graph theory; Laboratories; Mice; Punching; Shape; Visualization;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling International, 2003
  • Print_ISBN
    0-7695-1909-1
  • Type

    conf

  • DOI
    10.1109/SMI.2003.1199598
  • Filename
    1199598