DocumentCode
3457918
Title
Interactive rind modeling
Author
Akleman, Ergun ; Srinivasan, Vinod ; Chen, Jianer
Author_Institution
Coll. of Archit., Texas A&M Univ., College Station, TX, USA
fYear
2003
fDate
12-15 May 2003
Firstpage
23
Lastpage
32
Abstract
In this paper, we describe a technique, with roots in topological graph theory, that we call rind modeling. It provides for the easy creation of surfaces resembling peeled and punctured rinds. We show how the method´s two main steps of: 1) creation of a shell or crust like the rind of an orange, and 2) opening holes in the crust by punching or peeling can be encapsulated into a real time semi-automatic interactive algorithm. We include a number of worked examples, some by students in a first modeling course, that demonstrate the ease with which a large variety of intricate rind shapes can be created.
Keywords
graph theory; interactive systems; real-time systems; solid modelling; crust creation; interactive algorithm; interactive rind modeling; peeled rind; punctured rind; real time algorithm; rind shape; semiautomatic algorithm; shell creation; surface creation; topological graph theory; Art; Computer architecture; Computer science; Educational institutions; Graph theory; Laboratories; Mice; Punching; Shape; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
Shape Modeling International, 2003
Print_ISBN
0-7695-1909-1
Type
conf
DOI
10.1109/SMI.2003.1199598
Filename
1199598
Link To Document