• DocumentCode
    3458244
  • Title

    In search of textons

  • Author

    Shum, Heung-Yeung

  • Author_Institution
    Microsoft Res. Asia, Beijing, China
  • fYear
    2003
  • fDate
    12-15 May 2003
  • Firstpage
    197
  • Abstract
    Texture analysis and synthesis have been studied extensively by many vision and graphics researchers. A very useful concept in texture analysis is texton or the basic element of a texture image. However, it remains unclear how to define a texton despite the fact that Julesz proposed the term "texton" more than twenty years ago. The author proposes a two-level statistical model with textons and their distribution for texture analysis and synthesis, with the emphasis on how to define textons computationally. Specifically, the author presents recent work on searching for 2D textons in patch-based texture synthesis (ACM ToG, July 2001), 3D textons in bi-directional texture function (BTF) synthesis (Siggraph\´2002) and 1D motion textons in motion texture synthesis (Siggraph\´2002).
  • Keywords
    computational geometry; image texture; statistical analysis; 1D motion texton; 2D texton searching; 3D texton; BTF synthesis; bidirectional texture function; computational definition; graphics research; motion texture synthesis; patch-based texture synthesis; texton distribution; texture analysis; texture image; two-level statistical model; vision research; Animation; Asia; Clustering algorithms; Distributed computing; Graphics; Image analysis; Image texture analysis; Sampling methods; Stochastic processes; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Shape Modeling International, 2003
  • Print_ISBN
    0-7695-1909-1
  • Type

    conf

  • DOI
    10.1109/SMI.2003.1199616
  • Filename
    1199616