DocumentCode
3462159
Title
Surface and Tangible Computing, and the "Small" Matter of People and Design
Author
Buxton, Bill
Author_Institution
Microsoft Res., Toronto, ON
fYear
2008
fDate
3-7 Feb. 2008
Firstpage
24
Lastpage
29
Abstract
The paper points out that the quality of the users´ experience with a new high-technology product should be the real object in the development of the product. In particular, the article focused on the importance of considering user interfaces and human-computer interaction in designing electronic products.
Keywords
human computer interaction; user interfaces; high-technology product; human-computer interaction; product design; surface computing; tangible computing; user interfaces; Cellular phones; Cultural differences; Educational institutions; Educational technology; Environmental economics; Graphical user interfaces; Hardware; Humans; Personal communication networks; Social implications of technology;
fLanguage
English
Publisher
ieee
Conference_Titel
Solid-State Circuits Conference, 2008. ISSCC 2008. Digest of Technical Papers. IEEE International
Conference_Location
San Francisco, CA
Print_ISBN
978-1-4244-2010-0
Electronic_ISBN
978-1-4244-2011-7
Type
conf
DOI
10.1109/ISSCC.2008.4523043
Filename
4523043
Link To Document