Title :
An evaluation of grouping techniques for state dissemination in networked multi-user games
Author :
Zou, Li ; Ammar, Mostafa H. ; Diot, Christophe
Author_Institution :
Coll. of Comput., Georgia Inst. of Technol., Atlanta, GA, USA
Abstract :
In a distributed multi-user game, entities need to communicate their state information to other entities. Usually only a subset of the game´s entities are interested in information being disseminated by any particular entity. In a large scale distributed game, broadcasting messages containing each information to all participants and applying a relevance filter at the end host is wasteful in both network and processing resources. We consider techniques that address this problem by dividing the entities into groups and using multicast communication to disseminate information to the groups which would be interested in such information. We investigate two grouping strategies: cell-based grouping and entity-based grouping. Our goal is to understand the tradeoffs between grouping overhead and communication overhead and compare the cost of both strategies under various conditions
Keywords :
Internet; computer games; multicast communication; virtual reality; cell-based grouping; communication overhead; dissemination; distributed multi-user game; entity-based grouping; grouping overhead; grouping strategies; grouping techniques; large scale distributed game; multicast communication; networked multi-user games; state dissemination; state information; Broadcasting; Distributed computing; Educational institutions; Information filtering; Information filters; Intelligent networks; Internet; Large-scale systems; Multicast communication; Multicast protocols;
Conference_Titel :
Modeling, Analysis and Simulation of Computer and Telecommunication Systems, 2001. Proceedings. Ninth International Symposium on
Conference_Location :
Cincinnati, OH
Print_ISBN :
0-7695-1315-8
DOI :
10.1109/MASCOT.2001.948851