• DocumentCode
    3465808
  • Title

    A Consistency Model for Distributed Virtual Reality Systems

  • Author

    Kharitonov, Vasily Y.

  • Author_Institution
    Dept. of Comput., Syst. & Networks, Moscow Power Eng. Inst. (Tech. Univ.), Moscow, Russia
  • fYear
    2009
  • fDate
    June 30 2009-July 2 2009
  • Firstpage
    271
  • Lastpage
    278
  • Abstract
    As a further development of works published in previous DepCoS-RELCOMEX conferences, this paper is devoted to one of the most important problems taking place in distributed virtual reality systems (DVR systems): maintenance of consistency among the processes within DVR system, which is required to ensure that all users have a sense of presence in a common shared virtual world. In this paper an event-based model of distributed computations in DVR systems is discussed. Then we consider different approaches to consistency definition, such as causal, observational and space-time consistency. In order to reach high space-time consistency in DVR system, large amounts of geographically distributed data should be replicated in real time. However, due to hardware limitations it is still impossible to achieve absolute consistency. Moreover, in most cases the absolute consistency is not necessary. In this work we propose a data consistency model based on selective consistency principle allowing to ensure consistency only on those parameters which are in most importance for specific task. Within the model the issues of data representation, storage and communication are discussed.
  • Keywords
    data integrity; distributed processing; virtual reality; DVR system; causal consistency; consistency maintenance; data communication; data consistency model; data representation; data storage; distributed computation; distributed virtual reality system; event-based model; observational consistency; selective consistency; shared virtual world; space-time consistency; Clocks; Computational modeling; Computer networks; Distributed computing; Humans; Peer to peer computing; Power engineering computing; Real time systems; Synchronization; Virtual reality; 3d graphics; consistency maintenance; distributed systems; distributed virtual environments; virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Dependability of Computer Systems, 2009. DepCos-RELCOMEX '09. Fourth International Conference on
  • Conference_Location
    Brunow
  • Print_ISBN
    978-0-7695-3674-3
  • Type

    conf

  • DOI
    10.1109/DepCoS-RELCOMEX.2009.17
  • Filename
    5260996