• DocumentCode
    3471852
  • Title

    Fusing the real and the virtual: A depth-camera based approach to Mixed Reality

  • Author

    Lensing, Philipp ; Broll, Wolfgang

  • Author_Institution
    Ilmenau University of Technology
  • fYear
    2011
  • fDate
    26-29 Oct. 2011
  • Firstpage
    261
  • Lastpage
    262
  • Abstract
    The seamless integration of the real and the virtual content is the ultimate yet unreached goal of Mixed Reality applications. Among others it requires mutual blocking and lighting between real and virtual objects. In this paper we present our approach of applying a low-cost depth camera, such as Kinect, allowing for an easy acquisition of depth images. However, as the quality of the raw input data is insufficient for this purpose, we apply a series of filter and optimization operations. This allows us to realize mutual real-time lighting and rigid interaction in a dynamic environment. Our approach produces an acceptable quality of images of low-frequency scenes at interactive frame rates on an off-the-shelf desktop computer.
  • Keywords
    Cameras; Image color analysis; Image edge detection; Lighting; Real time systems; Smoothing methods; Virtual reality; Augmented Reality; Kinect; Mixed Reality; depth camera; image based lighting; occlusions;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Mixed and Augmented Reality (ISMAR), 2011 10th IEEE International Symposium on
  • Conference_Location
    Basel
  • Print_ISBN
    978-1-4577-2183-0
  • Electronic_ISBN
    978-1-4577-2184-7
  • Type

    conf

  • DOI
    10.1109/ISMAR.2011.6143892
  • Filename
    6162907